![]() Twist gradient for artificial horizon as seen by mobile w1 camera (0,0) bottom left corner Var.M_sangley = ( var.M_saveragey/384 - 1 ) * var.wiicamerayhalfFOV // y positive up from horizontal Var.M_sanglex = ( var.M_saveragex/512 - 1 ) * var.wiicameraxhalfFOV // x positive to right of vertical ordinary coordinates for w1 transformations (-512, -384) bottom left corner w2 IR camera centre position located at middle of w2 sensorbar leds Mobile wiimote IR pixel coordinates looking at stationary sensorbar w2 leds (0,0) bottom left corner Mobile Wii Remote wiimote1 looking at sensorbar2 on stationary wiimote2 If wiimote1.dot1vis AND wiimote1.dot2vis AND wiimote2.dot1vis AND wiimote2.dot2vis Check for and read in all IR point coordinates at once First wiimote connected is mobile wiimote1 followed by stationary wiimote2 CONNECTION ORDER for TWO Wii Remote controllers Wii Hammerhead sensor bar LED separation in centimetres for both Wii remotes Wii camera nominal half field of view x & y axis " onclick="window.open(this.href) return false Thanks to "Meant to be Seen" MTBS for originally hosting this post at MTBS Forums Thanks to all third parties including Carl Kenner (GlovePie), Natural Point Inc (TrackIR), Nintendo (Wii Remote), Shockwave (BOB2). Fake TrackIR tested on Battle of Britain 2 - Wings of Victory - with patch v2.08 - Full 6 DOF cockpit model Requires Two Wii Remotes each with a Wii HammerHead sensorbar attachment Proof of Concept - Prototype Wii Remote 6 Degree of Freedom All Optical Tracking GlovePie script with working proof of concept code for trackir 6DOF emulation will be posted soon.
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